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MonoGame Role-Playing Game Development Succinctly
MonoGame Role-Playing Game Development Succinctly

by Jim Perry, Charles Humphrey

For MonoGame developers looking to build their own role-playing game, this ebook is an essential guide. Authors Jim Perry and Charles Humphrey break down design complexities into smaller topics that are easy to think through to help you produce a working game. Learn how to animate sprites, construct conversation trees, build multilevel maps, manage...


Algorithms for Decision Making
Algorithms for Decision Making

by Mykel J. Kochenderfer, Tim A. Wheeler, Kyle H. Wray

A broad introduction to algorithms for decision making under uncertainty, introducing the underlying mathematical problem formulations and the algorithms for solving them. Automated decision-making systems or decision-support systems - used in applications that range from aircraft collision avoidance to breast cancer screening - must be designed...


Database Design Succinctly
Database Design Succinctly

by Joseph D. Booth

The way a user might perceive and use data and the optimal way a computer system might store it are often very different. In this Database Design Succinctly, learn how to model the user's information into data in a computer database system in such a way as to allow the system to produce useful results for the end user. Joseph D. Booth will cov...


Retro Gaming with Raspberry Pi
Retro Gaming with Raspberry Pi

by David Crookes, PJ Evans, Rosie Hattersley, Nicola King, Phil King, KG Orphanides, Mark Vanstone

Discover how to set up Raspberry Pi to play classic games in the brand new version of our retro gaming guide. In this 164-page book, you'll learn how to build a portable games machine, assemble a full-sized arcade cabinet, and emulate classic computers and consoles. Our step-by-step guides make each build easy! Plus you'll even learn to p...


Linux Kernel Crash Book
Linux Kernel Crash Book

by Igor Ljubuncic

Linux crash analysis - this is a subject that has lots of unanswered mail threads and plain text documents scattered all over the place, inaccessible to almost everyone, save the tiny percentage of super geeks. My personal and professional interest in the last three years has taken me down the path of Linux kernel secrets, all the way into assem...


NGINX Cookbook
NGINX Cookbook

by Derek DeJonghe

NGINX is one of the most widely used web servers available today, in part because of itscapabilities as a load balancer and reverse proxy server for HTTP and other network protocols. This revised cookbook provides easy-to-follow examples of real-world problems in application delivery. Practical recipes help you set up and use either the open source...


Beej's Guide to C Programming
Beej's Guide to C Programming

by Brian "Beej Jorgensen" Hall

This is an intro to C for folks who already know how to program in another language. The first half of the book is written in a tutorial style, while the second half is a reference section complete with examples (inspired by the incomparable Turbo C Bible). The goal is to keep this up-to-date with the latest C standards. This guide assumes that ...


Code Club Book of Scratch
Code Club Book of Scratch

by Rik Cross, Tracy Gardner

The first ever Code Club book is here! With it, you'll learn how to code using Scratch, the block-based programming language. In each chapter you'll find instructions to build cool games, animations, and interactive stories. Your friendly robot guide will aid you step-by-step through each project and give you handy tips along the way. ...


HackSpace Magazine: Issue 55
HackSpace Magazine: Issue 55

by HackSpace Team

There's a huge range of computer-controlled machines used by makers - 3D printers, laser cutters, CNC mills and more - but the plotter is the easiest to make. This makes it a great build for getting started in the world of computer-controlled machines. For around £15 you can create your own drawing machine with our guide. - Learn how hydra...


Beej's Guide to Network Programming
Beej's Guide to Network Programming

by Brian "Beej Jorgensen" Hall

Back in the mid 90s, Beej got tired of all his friends asking him how to do this stuff with networking programming in C, so he put pen to paper on the early World Wide Web and wrote down everything he knew just to get them off his back. Since then, the Guide has expanded significantly, with plenty of examples, and covers IPv6. Inside you'll fi...


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