Book Description
Learn and use Python and PyGame to design and build cool arcade games. In Program Arcade Games: With Python and PyGame, 4th Edition, Dr. Paul Vincent Craven teaches you how to create fun and simple quiz games; integrate and start using graphics; animate graphics; integrate and use game controllers; add sound and bit-mapped graphics; and build grid-based games.
After reading and using this book, you'll be able to learn to program and build simple arcade game applications using one of today's most popular programming languages, Python. You can even deploy onto Steam and other Linux-based game systems as well as Android, one of today's most popular mobile and tablet platforms.
You'll learn:
- How to create quiz games;
- How to integrate and start using graphics;
- How to animate graphics;
- How to integrate and use game controllers;
- How to add sound and bit-mapped graphics;
- How to build grid-based games.
Free download in PDF format is not available. You can read Program Arcade Games book online for free.
Table of Contents
Chapter 1
Create a Custom Calculator
Chapter 2
What is a Computer Language?
Chapter 3
Quiz Games and If Statements
Chapter 4
Guessing Games with Random Numbers and Loops
Chapter 5
Introduction to Graphics
Chapter 6
Back to Looping
Chapter 7
Introduction to Lists
Chapter 8
Introduction to Animation
Chapter 9
Functions
Chapter 10
Controllers and Graphics
Chapter 11
Bitmapped Graphics and Sound
Chapter 12
Introduction to Classes
Chapter 13
Introduction to Sprites
Chapter 14
Libraries and Modules
Chapter 15
Searching
Chapter 16
Array-Backed Grids
Chapter 17
Sorting
Chapter 18
Exceptions
Chapter 19
Recursion
Chapter 20
Formatting