Computer graphics programming books are often math-heavy and intimidating for newcomers. Not this one. Computer Graphics from Scratch takes a simpler approach by keeping the math to a minimum and focusing on only one aspect of computer graphics, 3D rendering.
You'll build two complete, fully functional renderers: a raytracer, which simulate...
Based on coursework developed at Peabody Conservatory, this book breaks down the process of developing an artist mission statement, generating new ideas for creative projects, and creating an engaging project description. It also covers methods for artists to identify their audience, generate a comprehensive project budget, collect compelling work ...
Learn how to build a wide range of scalable real-world web applications using a professional development toolkit. If you already know the basics of Node.js, now is the time to discover how to bring it to production level by leveraging its vast ecosystem of packages.With this book, you'll work with a varied collection of standards and framework...
Python is a fun and extremely easy-to-use programming language that has steadily gained in popularity over the last few years. Developed over ten years ago by Guido van Rossum, Python's simple syntax and overall feel is largely derived from ABC, a teaching language that was developed in the 1980's.
However, Python was also created to s...
When you start building your first containerized application, you're excited about the capabilities and opportunities you encounter: it runs the same in dev and in prod, it's straightforward to put together a container image using Docker, and the distribution is taken care of by a container registry.
So, you're satisfied with how ...