This book is a must-have for anyone serious about rendering in real time. With the announcement of new ray tracing APIs and hardware to support them, developers can easily create real-time applications with ray tracing as a core component. As ray tracing on the GPU becomes faster, it will play a more central role in real-time rendering. Ray Tracing...
This book is an overview on CT/X-ray contrast media designed for radiologists and other medical specialists who use contrast media in imaging and interventional procedures as well as related scientists on the use and pharmaceutical aspects of X-ray contrast media. The overall goal of this book is to provide a comprehensive overview relevant for the...
This book gives a complete and comprehensive introduction to the fields of medical imaging systems, as designed for a broad range of applications. The authors of the book first explain the foundations of system theory and image processing, before highlighting several modalities in a dedicated chapter. The initial focus is on modalities that are clo...
Solar energetic particles (SEPs) emitted from the Sun are a major space weather hazard motivating the development of predictive capabilities. This book presents the results and findings of the HESPERIA (High Energy Solar Particle Events forecasting and Analysis) project of the EU HORIZON 2020 programme. It discusses the forecasting operational tool...
The narrative of 20th-century medicine is the conquering of acute infectious diseases and the rise in chronic, degenerative diseases. The history of fungal infections does not fit this picture. This book charts the path of fungal infections from the mid 19th century to the dawn of the 21st century....
The Raspberry Pi Pico: it's tiny, it's fast, it's versatile, and even more impressively these days it's available. And now it's got even better, with the introduction of the new internet-enabled Raspberry Pi Pico W. We'll run through the capabilities of this little board, and get you started on the road to victory with...
Computer graphics programming books are often math-heavy and intimidating for newcomers. Not this one. Computer Graphics from Scratch takes a simpler approach by keeping the math to a minimum and focusing on only one aspect of computer graphics, 3D rendering.
You'll build two complete, fully functional renderers: a raytracer, which simulate...