Computer ScienceScience & MathematicsEconomics & FinanceBusiness & ManagementPolitics & GovernmentHistoryPhilosophy
Build a Raspberry Pi Media Player
Power up your TV and music system with Raspberry Pi: build the ultimate media centre, smart music system, and create a home server. - Inside Build a Raspberry Pi Media Player. - Create the ultimate media centre. Gather your parts and build your Raspberry Pi media player. - Install media player software. How to use RetroPie software for playing...
A Collection of Chess Wisdom
This book is a compilation of all the general advice that a chess player needs to know. It's an excellent introduction to the wisdom of the game for novice players and a great refresher course for more experienced ones. It's recommended that this work be read monthly until all the information within it is instantly recallable....
Gameplay, Emotions and Narrative
This book is devoted to emotional and narrative immersion in the experience of gameplay. The focus of our research is the complex interplay between the story and mechanics in digital games. Our goal is to demonstrate how the narrative and the ludic elements together can form unique player experiences. The volume is a collection of case studies invo...
Gaming Rhythms
This book is about digital games, the people who play digital games, and how they play them. This poses a large problem: even when discussing one game, each instance of play is different. Combine this with the thousands of digital games, and the millions of players, and it is apparent that the number of individual instances of game play is unfathom...
Legal Dynamics of EU External Relations
This book offers a concise yet comprehensive review of the principles of EU external relations law. By carefully examining the role of the Union on the global scene, it provides a systematic overview of the relevant rules and competences, reflecting on the legal developments in their political and societal context. In addition to up-to-date analyse...
Building Games for Firefox OS
Join us in the quest for building games for Firefox OS, the new mobile operating system by Mozilla. Empowered by this books practical approach you will learn thru examples how to develop a full game from the beginning all the way to the distribution in the Firefox Markeplace....
Game Research Methods
Games are increasingly becoming the focus for research due to their cultural and economic impact on modern society. However, there are many different types of approaches and methods than can be applied to understanding games or those that play games. This book provides an introduction to various game research methods that are useful to students in ...
Learning Minecraft Bukkit
Bukkit is a simple API that allows for modifying the normal Minecraft multiplayer experience using plugins. It is an unofficial and free Minecraft Bukkit book created for educational purposes. All the content is extracted from Stack Overflow Documentation, which is written by many hardworking individuals at Stack Overflow....
Games and Rules
Why do we play games and why do we play them on computers? The contributors of Games and Rules take a closer look at the core of each game and the motivational system that is the game mechanics. Games are control circuits that organize the game world with their (joint) players and establish motivations in a dedicated space, a "Magic Circle,&qu...
Build Your Own First-Person Shooter in Unity
Ever fancied creating your own first-person shooter game? Now you can with this 140-page bookazine, brought to you by the Wireframe magazine team with tips from expert video game developers! Making a fast-paced 3D action game needn't be as daunting as it sounds. Build Your Own First-Person Shooter in Unity will take you step-by- step throug...
Hacking Portugal
As technology and software become more and more important to Portuguese society, it is time for Portugal to take them more seriously, and become a real player in that world. This book discusses several ideas to make Portugal a place where programming, TDD, Open Source, learning how to code, hacking (aka bug-bounty style), and DevOps receive the con...
Plan S for Shock
In a world where information has never been so accessible, and answers are available at the touch of a fingertip, we are hungrier for the facts than ever before - something the Covid-19 crisis has brought to light. And yet, paywalls put in place by multi-billion dollar publishing houses are still preventing millions from accessing quality, scientif...
Policy-Oriented Technology Assessment Across Europe: Expanding Capacities
Policy-making to address grand challenges faces greater complexity than any previous project of modernization. Future scenarios are haunted by uncertainty and there is real ambivalence as to the values that policy should strive for. In this situation decision-makers look to research and innovation to provide answers and solutions. But neither can t...
Higher Education Reforms in Romania
Romania is an active player in various international higher education areas, while undergoing a series of higher education reforms within its national framework. The Higher Education Evidence Based Policy Making: a necessary premise for progress in Romania project was implemented by the Executive Agency for Higher Education, Research, Development ...
Asian Century… on a Knife-edge
This book delves into the widely held belief that the 21st century will be the "Asian Century" by examining the Asia's rapid economic development in the post-war era and the challenges it faces in forging ahead of world leaders in the West.The impact of the current turbulent global political climate on Asia is critically analyzed, em...
Musical Haptics
This book offers an original interdisciplinary overview of the role of haptic feedback in musical interaction. Divided into two parts, part I examines the tactile aspects of music performance and perception, discussing how they affect user experience and performance in terms of usability, functionality and perceived quality of musical instruments. ...
Limits to the European Union's Normative Power in a Post-conflict Society
By shedding light on EULEX - the EU mission to Kosovo – this book investigates the EU's peacebuilding activities in that country, in the light of the normative power theory in the post-conflict setting and peacebuilding theory. Ten years after the massive engagement of the EU in the country torn by war, the authors critically assess the effe...
Emerging States at Crossroads
This volume analyzes the economic, social, and political challenges that emerging states confront today. Notwithstanding the growing importance of the 'emerging states' in global affairs and governance, many problems requiring immediate solutions have emerged at home largely as a consequence of the rapid economic development and associate...
Integration Processes and Policies in Europe
In this book, experts on integration processes, integration policies, transnationalism, and the migration and development framework provide an academic assessment of the 2011 European Agenda for the Integration of Third-Country Nationals, which calls for integration policies in the EU to involve not only immigrants and their society of settlement, ...
The Hackable City
This book presents a selection of the best contributions to the Digital Cities 9 Workshop held in Limerick in 2015, combining a number of the latest academic insights into new collaborative modes of city making that are firmly rooted in empirical findings about the actual practices of citizens, designers and policy makers. It explores the affordanc...
Built on Value
This book presents the concept of value as the central component to success and longevity of the global ICT industry player, Huawei. It provides examples of how Huawei focuses on customers to pursue sustainable and profitable growth rather than focusing on capital market valuation, which is a familiar scenario among Western companies. It is the bus...
Complications and Quandaries in the ICT Sector
With technology standards becoming increasingly common, particularly in the information and communications technology (ICT) sector, the complexities and contradictions at the interface of intellectual property law and competition law have emerged strongly. This book talks about how the regulatory agencies and courts in the United States, European U...
Exploring .NET Core
Windows developers have always enjoyed the productivity boost you get with the .NET platform, tools like Entity Framework and ASP.NET, and the amazingly-powerful C# language. Now, .NET Core extends those same benefits to Linux-based systems, offering a true cross-platform solution for enterprise application development. The .NET Core tools, includi...
Exploring Cloud Computing
Cloud Computing is enabling many trends in IT today: microservices, pay-as-you-go pricing, and serverless architectures, to name three. The biggest player in the market's Amazon, who offers the most mature cloud systems through their Amazon Web Services (AWS). Other companies are gaining traction as well: Google invests into their Google Cloud...
Flexitranstore
This open access book comprises 10 high-level papers on research and innovation within the Flexitranstore Project that were presented at the FLEXITRANSTORE special session organized as part of the 21st International Symposium on High Voltage Engineering.FLEXITRANSTORE (An Integrated Platform for Increased FLEXIbility in smart TRANSmission grids wit...
Don't Panic: Mobile Developer's Guide to The Galaxy
This project was initiated in 2009 with the aim to spread knowledge about mobile technologies and encourage people to enter our community or deepen their existing knowledge. More than twenty writers from the mobile community share their know-how in dealing with topics such as accessibility in mobile apps, UX design, mobile analytics, prototyping...
Making Games with Python & Pygame
Making Games with Python & Pygame covers the Pygame library with the source code for 11 games. Making Games was written as a sequel for the same age range as Invent with Python. Once you have an understanding of the basics of Python programming, you can now expand your abilities using the Pygame library to make games with graphics, animation, a...
Invent Your Own Computer Games with Python
Invent Your Own Computer Games with Python teaches you how to program in the Python language. Each chapter gives you the complete source code for a new game, and then teaches the programming concepts from the examples. Games include Guess the Number, Hangman, Tic Tac Toe, and Reversi. This book also has an introduction to making games with 2D graph...
Retro Gaming with Raspberry Pi
This open book shows you how to set up a Raspberry Pi to play classic games, and a whole lot more. Build your own portable console, full-size arcade cabinet, and pinball machine with our step-by-step guides. And learn how to program your own games, using Python and Pygame Zero. - Set up your Raspberry Pi for retro gaming - Emulate classic computers...
Creating a Production Launch Plan
In this book, we describe the components of a launch plan at Google and offer practical methods you might apply to reduce production launch risks for your own products. We include lessons we have learned about what works well for launching Google products, including large products, new features for existing products, and even small products. The le...
Natural Language Processing Succinctly
AI assistants represent a significant frontier for development. But the complexities of such systems pose a significant barrier for developers. In Natural Language Processing Succinctly, author Joseph Booth will guide readers through designing a simple system that can interpret and provide reasonable responses to written English text. With this fou...
MonoGame Succinctly
Video games are a massive market, but reaching an audience requires supporting many platforms. MonoGame offers a near-complete implementation of XNA 4 that makes it possible to develop games for iOS, Android, Mac OS X, Linux, Windows, PlayStation Vita, Xbox One, and PlayStation 4. In MonoGame Succinctly, author Jim Perry offers an introduction to M...

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