Why do we play games and why do we play them on computers? The contributors of Games and Rules take a closer look at the core of each game and the motivational system that is the game mechanics. Games are control circuits that organize the game world with their (joint) players and establish motivations in a dedicated space, a "Magic Circle,&qu...
This collection of essays from world-renowned scholar Hans Walter Gabler contains writings from a decade and a half of retirement spent exploring textual criticism, genetic criticism, and literary criticism. In these sixteen stimulating contributions, he develops theories of textual criticism and editing that are inflected by our advance into the d...
Professional developers know the many benefits of writing application code that's clean, well-organized, and easy to maintain. By learning and following established patterns and best practices, you can take your code and your career to a new level.
With Practices of the Python Pro, you'll learn to design professional-level, clean, easi...
'Love is harder to explain than hunger, for a piece of fruit does not feel the desire to be eaten': Denis Diderot's Éléments de physiologie presents a world in flux, turning on the relationship between man, matter and mind. In this late work, Diderot delves playfully into the relationship between bodily sensation, emotion and perce...
This open book attends to the co-creation of digital public services for ageing societies. Increasingly public services are provided in digital form; their uptake however remains well below expectations. In particular, amongst older adults the need for public services is high, while at the same time the uptake of digital services is lower than the ...
This open book focuses on how the design and use of innovative learning environments can evolve as teaching practices and education policies change. It addresses how these new environments are used, how teachers are adapting their practices, the challenges that these changes pose, and the effective evaluation of these changes.
The book reports on ...
This third open volume of the handbook series deals with accelerator physics, design, technology and operations, as well as with beam optics, dynamics and diagnostics. A joint CERN-Springer initiative, the "Particle Physics Reference Library" provides revised and updated contributions based on previously published material in the well-kno...
This open book coherently gathers well-founded information on the fundamentals of and formalisms for modelling cyber-physical systems (CPS). Highlighting the cross-disciplinary nature of CPS modelling, it also serves as a bridge for anyone entering CPS from related areas of computer science or engineering.Truly complex, engineered systems - known a...
Add buttons, boxes, pictures and colours and more to your Python programs using the guizero library, which is quick, accessible, and understandable for all.
This 156-page book is suitable for everyone, from beginners to experienced Python programmers who want to explore graphical user interfaces (GUIs).
There are ten fun projects for you to c...
Functional and flexible, this guide takes an objects-first approach to Java programming and problem using games and puzzles. Offers independent introductions to both a command-line interface and a graphical user interface (GUI). Features coverage of Unified Modeling Language (UML), the industry-standard, object-oriented design tool. Illustrates key...
The purpose of this book is to help you program shared-memory parallel systems without risking your sanity. Nevertheless, you should think of the information in this book as a foundation on which to build, rather than as a completed cathedral. Your mission, if you choose to accept, is to help make further progress in the exciting field of parallel ...
When you've graduated from breadboards and jumper wires it's time to tackle electronics the way the pros do it: by making your own PCBs! We'll take you from beginner to slightly more experienced beginner, with a guide to designing, debugging and manufacturing your own custom electronic creation.
- Learn the secrets of the guitaris...
Ever fancied creating your own first-person shooter game? Now you can with this 140-page bookazine, brought to you by the Wireframe magazine team with tips from expert video game developers!
Making a fast-paced 3D action game needn't be as daunting as it sounds. Build Your Own First-Person Shooter in Unity will take you step-by- step throug...
Put simply, Azure Virtual Desktop is a way to serve Windows resources over the internet. You can deliver an entire desktop or specific applications, and your users can access them anywhere, on any device. In Azure Virtual Desktop Succinctly, author Marco Moioli provides a thorough overview of the service, covering how it can enhance your organizati...
Application Programming Interfaces (APIs) are seemingly everywhere. Thanks to the popularity of web-based products, cloud-based X-as-a-service offerings, and IoT, it is becoming increasingly important for engineers to understand all aspects of APIs, from design, to building, to operation.
Research shows that there is increasing demand for near r...
Digital dissertations have been a part of academic research for years now, yet there are still many questions surrounding their processes. Are interactive dissertations significantly different from their paper-based counterparts? What are the effects of digital projects on doctoral education? How does one choose and defend a digital dissertation? T...
The way a user might perceive and use data and the optimal way a computer system might store it are often very different. In this Database Design Succinctly, learn how to model the user's information into data in a computer database system in such a way as to allow the system to produce useful results for the end user. Joseph D. Booth will cov...
How To Do Science has been written for students of the life sciences who are actively engaged in the scientific process. This guide introduces you to what it means to be a scientist. You will learn about the scientific method and how to carry out many tasks of a scientist, including: designing experiments, visualising data, accessing scientific lit...
Network and System Administration usually refers only to the traditional skills and recipes for keeping computers and networks running properly. But, in truth, this view omits the most important part of the system: humans. The skill needed to comprehend and tame systems comprising both humans and machines is that of managing complexity. In this boo...
An introduction to the engineering principles of embedded systems, with a focus on modeling, design, and analysis of cyber-physical systems.
The most visible use of computers and software is processing information for human consumption. The vast majority of computers in use, however, are much less visible. They run the engine, brakes, seatbelts,...
Based on coursework developed at Peabody Conservatory, this book breaks down the process of developing an artist mission statement, generating new ideas for creative projects, and creating an engaging project description. It also covers methods for artists to identify their audience, generate a comprehensive project budget, collect compelling work ...
Many forces affect software today: larger datasets, geographical disparities, complex company structures, and the growing need to be fast and nimble in the face of change. Proven approaches such as service-oriented and event-driven architectures are joined by newer techniques such as microservices, reactive architectures, DevOps, and stream process...
APIs are such a critical part of software that "API-first" has become a popular approach to development, one where the API is designed before the app itself is written. Without a well-designed API, your app is isolated from the greater app ecosystem. In ASP.NET Core APIs Succinctly, author Dirk Strauss guides you through designing your ow...
The Graduate Program in Sustainability Science under the Department of Urban Engineering of The University of Tokyo has been running an environmental leadership education program at the graduate student level since 2007 called the Asian Program for Incubation of Environmental Leaders (APIEL). This book describes the University's experiences in...
This book offers a devastating look at deeply flawed development processes driven by international finance, African governments and the global consulting industry. It examines major river basin development underway in the semi-arid borderlands of Ethiopia, Kenya and South Sudan and its disastrous human rights consequences for a half-million indigen...
This book uses meta-analysis to synthesize research on scaffolding and scaffolding-related interventions in STEM (science, technology, engineering, and mathematics) education. Specifically, the volume examines the extent to which study quality, assessment type, and scaffolding characteristics (strategy, intended outcome, fading schedule, scaffoldin...
Arguing that neo-Victorian fiction enacts and celebrates cultural memory, this book uses memory discourse to position these novels as dynamic participants in the contemporary historical imaginary....
Ability to use information and communication technologies (ICT) is an imperative for effective participation in today's digital age. Schools worldwide are responding to the need to provide young people with that ability. But how effective are they in this regard? The IEA International Computer and Information Literacy Study (ICILS) responded t...
Platform Embedded Security Technology Revealed is an in-depth introduction to Intel's platform embedded solution: the security and management engine. The engine is shipped inside most Intel platforms for servers, personal computers, tablets, and smartphones. The engine realizes advanced security and management functionalities and protects appl...
This book provides a practical and self-contained overview of the Gene Ontology (GO), the leading project to organize biological knowledge on genes and their products across genomic resources. Written for biologists and bioinformaticians, it covers the state-of-the-art of how GO annotations are made, how they are evaluated, and what sort of analyse...
This book constitutes the thoroughly refereed proceedings of the 9th International Conference on Intelligent Human Computer Interaction, IHCI 2017, held in Evry, France, in December 2017.
The 15 papers presented together with three invited papers were carefully reviewed and selected from 25 submissions. The conference is forum for the presentation...
This book discusses several didactic traditions in mathematics education in countries across Europe, including France, the Netherlands, Italy, Germany, the Czech and Slovakian Republics, and the Scandinavian states. It shows that while they all share common features both in the practice of learning and teaching at school and in research and develop...