Book Description
Whether you want to build robots, smart devices, or any other electronically controlled projects, this is the book you need. We take you through how to program and connect an Arduino microcontroller board, then explore some great projects to make with it.
- Build a four-legged walking robot;
- Create a Tetris-inspired clock;
- Grow your own veg with hydroponics;
- Make music with a DIY synthesizer;
- And much more!
This open book is licensed under a Creative Commons License (CC BY-NC-SA). You can download Get Started with Arduino ebook for free in PDF format (62.3 MB).
Table of Contents
Chapter 1
The Ultimate Guide to Arduino
Chapter 2
Add Arduino power to your projects
Chapter 3
Reading digital data
Chapter 4
Seven-segment displaysand multidimensional arrays
Chapter 5
30 Multiplexing, operators,and four seven-segments
Chapter 6
34 Temperature, humidity, and libraries
Chapter 7
Stacks, classes, and scrolling displays
Chapter 8
Pointers and linked lists
Chapter 9
Build a games console
Chapter 10
Sound, envelopes, and interrupts
Chapter 11
Copy and send infrared signals
Chapter 12
Debugging
Chapter 13
Way Home Meter
Chapter 14
Desktop hydroponic gardening
Chapter 15
Make a word clock
Chapter 16
Polyphonic digital synthesizer
Chapter 17
WiFi Tetris clock
Chapter 18
Let's learn LoRa
Chapter 19
Build your first walking robot
Chapter 20
Build a synth
Chapter 21
Freeduino
Chapter 22
Chartreuse
Chapter 23
Word clock
Chapter 24
Assistive spoon
Chapter 25
Arduinoflake
Chapter 26
Grand Central M4 Express
Chapter 27
NeoTrellis M4 Express
Chapter 28
Arduino Every and 33 IoT
Chapter 29
Teensy 4.0
Chapter 30
Black and Blue Pills