Book Description
This book is devoted to emotional and narrative immersion in the experience of gameplay. The focus of our research is the complex interplay between the story and mechanics in digital games. Our goal is to demonstrate how the narrative and the ludic elements together can form unique player experiences. The volume is a collection of case studies involving close reading of selected independent titles, with focus placed on the themes, motifs and experimental approaches to gameplay present therein.
This open book is licensed under a Creative Commons License (CC BY-NC-ND). You can download Gameplay, Emotions and Narrative ebook for free in PDF format (3.3 MB).
Table of Contents
Chapter 1
The Mechanics of the Fantastic
Chapter 2
The Flux of Soundscape and Landscape and the Fictional World
Chapter 3
Agency, Complicity and Gothic Insanity
Chapter 4
The Mechanics of Mindscape and Perception of Humanity in a Retrofuturistic World
Chapter 5
The Mediated Avatar and Jouissance-less Victory
Chapter 6
Invading the Player's Environment
Chapter 7
Immersion, Virtual Reality and the Player Experience