Book Description
JavaScript lies at the heart of almost every modern web application, from social apps like Twitter to browser-based game frameworks like Phaser and Babylon. Though simple for beginners to pick up and play with, JavaScript is a flexible, complex language that you can use to build full-scale applications.
This much anticipated and thoroughly revised third edition of Eloquent JavaScript dives deep into the JavaScript language to show you how to write beautiful, effective code. It has been updated to reflect the current state of JavaScript and web browsers and includes brand-new material on features like class notation, arrow functions, iterators, async functions, template strings, and block scope. A host of new exercises have also been added to test your skills and keep you on track.
As with previous editions, Haverbeke continues to teach through extensive examples and immerses you in code from the start, while exercises and full-chapter projects give you hands-on experience with writing your own programs. You start by learning the basic structure of the JavaScript language as well as control structures, functions, and data structures to help you write basic programs. Then you'll learn about error handling and bug fixing, modularity, and asynchronous programming before moving on to web browsers and how JavaScript is used to program them. As you build projects such as an artificial life simulation, a simple programming language, and a paint program, you'll learn how to:
- Understand the essential elements of programming, including syntax, control, and data
- Organize and clarify your code with object-oriented and functional programming techniques
- Script the browser and make basic web applications
- Use the DOM effectively to interact with browsers
- Harness Node.js to build servers and utilities
Isn't it time you became fluent in the language of the Web?
This open book is licensed under a Creative Commons License (CC BY-NC). You can download Eloquent JavaScript ebook for free in PDF format (3.5 MB).
Table of Contents
Part I
Language
Chapter 1
Values, Types, and Operators
Chapter 2
Program Structure
Chapter 3
Functions
Chapter 4
Data Structures: Objects and Arrays
Chapter 5
Higher-Order Functions
Chapter 6
The Secret Life of Objects
Chapter 7
Project: A Robot
Chapter 8
Bugs and Errors
Chapter 9
Regular Expressions
Chapter 10
Modules
Chapter 11
Asynchronous Programming
Chapter 12
Project: A Programming Language
Part II
Browser
Chapter 13
JavaScript and the Browser
Chapter 14
The Document Object Model
Chapter 15
Handling Events
Chapter 16
Project: A Platform Game
Chapter 17
Drawing on Canvas
Chapter 18
HTTP and Forms
Chapter 19
Project: A Pixel Art Editor
Part III
Node
Chapter 20
Node.js
Chapter 21
Project: Skill-Sharing Website
Chapter 22
JavaScript and Performance