Computer ScienceScience & MathematicsEconomics & FinanceBusiness & ManagementPolitics & GovernmentHistoryPhilosophy

Code Club Book of Scratch

Simple coding for total beginners

by Rik Cross, Tracy Gardner

Code Club Book of Scratch

Subscribe to new books via dBooks.org telegram channel

Join
DescriptionTable of ContentsDetailsHashtagsReport an issue

Book Description

The first ever Code Club book is here! With it, you'll learn how to code using Scratch, the block-based programming language. In each chapter you'll find instructions to build cool games, animations, and interactive stories. Your friendly robot guide will aid you step-by-step through each project and give you handy tips along the way.

- Learn to code using Scratch, the block-based language;
- Follow step-by-step guides to create games and animations;
- Use the magic glasses to reveal secret hints;
- The spiral binding* allows the book to lay flat;
- Includes 24 exclusive Code Club stickers!

This open book is licensed under a Creative Commons License (CC BY-NC-SA). You can download Code Club Book of Scratch ebook for free in PDF format (22.0 MB).

Table of Contents

Chapter 1
Welcome
Chapter 2
Introducing Scratch
Chapter 3
Rock Band
Chapter 4
Lost in Space
Chapter 5
Ghost Catcher
Chapter 6
Chatbot
Chapter 7
On Target
Chapter 8
Boat Race
Chapter 9
Useful Code
Chapter 10
Puzzle Answers

Book Details

Title
Code Club Book of Scratch
Subject
Computer Science
Publisher
Raspberry Pi Press
Published
2018
Pages
111
Edition
1
Language
English
ISBN13 Digital
9781912047673
ISBN10 Digital
1912047675
PDF Size
22.0 MB
License
CC BY-NC-SA

Book Hashtags

Related Books

The Academic Book of the Future
Part of the AHRC/British Library Academic Book of the Future Project, this book interrogates current and emerging contexts of academic books from the perspectives of thirteen expert voices from the connected communities of publishing, academia, libraries, and bookselling....
The Sword of Judith
The Book of Judith tells the story of a fictitious Jewish woman beheading Holofernes, the general of a powerful army, to free her people. The story has fascinated artists and authors for centuries, and is becoming a major field of research in its own right. The Sword of Judith is the first multidisciplinary collection of essays to discuss repres...
The Little Book of Semaphores
The Little Book of Semaphores is a free textbook that introduces the principles of synchronization for concurrent programming. In most computer science curricula, synchronization is a module in an Operating Systems class. OS textbooks present a standard set of problems with a standard set of solutions, but most students don't get a good und...
The Tiny Book of Rules
The Tiny Book of Rulesis tiny and it's about the Rules module for Drupal. Rules is a module usually used to auto-mate actions on your Drupal site. Rules can react on events occurring on your site - such as a user logging in or a node being created - and perform customized follow-up actions such as redirecting to a certain page or setting fi...
The Privacy Engineer's Manifesto
The Privacy Engineer's Manifesto: Getting from Policy to Code to QA to Value is the first book of its kind, offering industry-proven solutions that go beyond mere theory and adding lucid perspectives on the challenges and opportunities raised with the emerging "personal" information economy. The authors, a uniquely skilled team of...
Martin Waldseemüller's 'Carta marina' of 1516
This book presents the first detailed study of one of the most important masterpieces of Renaissance cartography, Martin Waldseemüller's Carta marina of 1516. By transcribing, translating into English, and detailing the sources of all of the descriptive texts on the map, as well as the sources of many of the images, the book makes the map ava...