Book Description
Ever fancied creating your own first-person shooter game? Now you can with this 140-page bookazine, brought to you by the Wireframe magazine team with tips from expert video game developers!
Making a fast-paced 3D action game needn't be as daunting as it sounds. Build Your Own First-Person Shooter in Unity will take you step-by- step through the process of making Zombie Panic: a frenetic battle for survival inside a castle heaving with the undead.
- Set up and use the free software you'll need;
- Make enemies that follow and attack the player;
- Create and texture 3D character models;
- Extend your game further, with tips from experts;
- Design a level with locked doors and keys.
This open book is licensed under a Creative Commons License (CC BY-NC-SA). You can download Build Your Own First-Person Shooter in Unity ebook for free in PDF format (11.4 MB).
Table of Contents
Chapter 1
Taking your first steps in Unity
Chapter 2
Add enemies and make improvements
Chapter 3
Expanding your first-person shooter
Chapter 4
Creating a level
Chapter 5
Adding doors, triggers, and switches
Chapter 6
Expanding your level gameplay
Chapter 7
Creating and rigging a character in Blender
Chapter 8
Add lighting and atmosphericvisual effects
Chapter 9
Adding sound and audio
Chapter 10
Creating a mission marker in Unity
Chapter 11
Adding a minimapto your Unity game
Chapter 12
Creating a deployable gun turret in Unity
Chapter 13
Creating a Blink ability in Unity
Chapter 14
Developing wall running in Unity
Chapter 15
Saving and loadinggame data in Unity
Chapter 16
Developing a boss battle
Chapter 17
Getting intoFPS level design
Chapter 18
6 tips for improving your level designs
Chapter 19
The theory behind first-person hitboxes
Chapter 20
Level design, from a designer